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Digital media development LO2 part 6

continuation of my development sketchbook.

  

here is a charcoal sketch of a skull and a self portrait which in the next few images you will see to be morphed together.

  this has been used with ‘overlay’ taken from the layers option. It has given the image a gothic feel to it as the charcoal lines look like they are dark scratches across the face and the overall portrait pose looks demonic.

  gr -1      gr -2

the above images have been created using the beloved gradient map tool. Gr -1 is in a complete contrast to the gothic outcome above of the overlay example and instead has a white which glow around the portrait. I do like the abstract look around the hair completely covering the face as though to shadow the woman. Gr -2 makes the portrait look as though she is set a light in flames; a nice effect but the colours are very bright and too overpowering.

 
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Posted by on April 12, 2012 in Uncategorized

 

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Digital media LO2 development part 4

part four of my continuation with the development of the digital media project.

  

for this I chose the flowers for the background and a nude portrait to become the main image.

 now this was created by using the exclusion tool from the layers option. It has given the image a ghostly effect and the flowers almost replicate curtains covering up the nude as though to privatize her body.

I then took this ‘exclusion’ picture further by using gradient map filter to hopefully give the image a more artistic flare.

  gr -1      gr -2

Now the above images have been created using the same gradient tint of orange and purple. Gr -1 is slightly more abstract and the nude is not as noticeable because with the textures of the flowers and the use of a bright orange it looks as though you are staring at a nicely lit fire in a grande fireplace. Gr -2 however i feel has worked more successfully; the image has a darker quality around the nude figure so it is more prominent to a viewers eye yet it still has the depiction of fire due to the petals of the flowers.

  here i took a different approach from the original paintings and used the difference tool of the layers selection. The detail of this piece is more noticeable and is strong on both the flower and the female form; also the dark colours against the light purples and blues of her figure gives a nice contrast.

 gr -1     gr -2

 gr -3

once again I used the gradient map tool (I am becoming very fond of this tool) to manipulate the ‘difference’ image further and all three developments from this have turned out perfect.

gr -1:- the nude almost looks like damaged goods due to the effects of the different shades of yellow like a sculpture that is falling apart.

gr -2:- the contrast of cool and warm colours work beautifully together and give a dark and mysterious look to the female nude laying down.

gr -3:- out of the three I think this one is the most successful because of the strong and bright colours. The fact that the background is lighter then the subject matter helps to make the nude portrait the focal point of which is what i was aiming for throughout this project.

 
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Posted by on April 10, 2012 in Uncategorized

 

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digital media LO2 part 2

more images followed on from digital media part 1.

  

for this development i have combined a landscape i created when i was around 9 years old and a portrait of myself by layering the portrait on top of the landscape.

 here i used the difference tool within the layer selection. I really like how landscape has given the hair a boost instead of the black silhouette of the original portrait. The purple shading to the face helps it to stand out and makes the little houses underneath the eyes the focal point…I find it gives off a nosy neighbour story mainly because of the rows of houses with this large figure looming over them.

 this one was made with the ‘darkness’ tool within the layer selection. the portrait is more successful in this example as it is more prominent. Also the black silhouette makes the abstract design within the face the focal point and eye catching.

 here i used the colour dodge tool within the layer selection. It has given the same effect as the ‘difference’ image but has lowered the opacity as though to hide the portrait behind the trees and houses. The image is a lot brighter than the two above but shadows the portrait too much and I am only able to make out the nose and mouth.

from the above ‘colour dodge’ image i decided to expand these further by using  the gradient map tool to hopefully make the portrait more outstanding.

 gradient map 1

This has worked well with being able to make the face standout. I also like the fact that it comes across as more of a screen print rather than a digital image so it would get viewers pondering as to what medium has been used to create the image. The colours work well together however the purple sticks out like a sore thumb and would have been more presentable with a blue layering to bring the colours into unison.

 gradient map 2.

Although you are unable to see the portrait at it’s most prominent i do however like the abstract effect it has applied and the yellow and baby blue tint works perfectly together and still remains to give a screen print look.

 
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Posted by on April 7, 2012 in Uncategorized

 

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Digital Media development LO2 part 1

taken from the previous post (http://littlemissartyfarty.net/2012/03/21/my-previous-work-to-use-within-the-digital-media-project/) here are the collection taken into the development stage.

    

firstly i chose the above image to use as a backdrop and created a new layer to place the portrait opposite on top.

   i then used the layer styles available within the layers box and chose difference for the above image. I also played about with other styles as well such as the ‘multiply’ style and the ‘vivid light’ style also taken from the layers box.

 this is the multiply styled version. A lot darker than the difference and the background comes across as the skin texture as it merges into the portrait.

i developed the above multiply image further by using the gradient map filter which can be accessed via Image>Adjustments>Gradient map.

 gradient map 1.

I really like how much lighter this brown and white tint from the gradient map has transformed the original ‘multiply’ image shown above. It has also given the image a vintage 1940′s poster feel as well.

 gradient map 2.

The orange and blue gradient tint of the ‘multiply’ image has become abstract yet still looks like a poster with a vintage touch because of the blending between the portraits head against the background. The reason i say it looks abstract is because it is hard to make out the mouth and nose and overall shape of the face…without the distinctive glasses the image would be almost impossible to make out as a portrait.

 gradient map 3.

I personally loved this when i first created it yet now i feel it is not as strong as the previous works above. I feel it the brightness it too overpowering and despite the glasses it is very much hard to make out that the overall image is supposed to be a portrait.

 this is the vivid light technique that i experimented with from the layers selection and gives a highly contrasted result as well as being bright. Only problem is that you can not fully see the background details within the face unlike the previous works shown above therefore making the image look unfinished and bland.

 lastly for this work i only used the painted portrait and managed to manipulate this by using the plaster technique with the layers of which are accessed via Filter>Filter gallery>Sketch>Plaster. As you can see it has an almost glass painted effect and has a slight gradient tint to the image of which you are able to choose via the light option that shows up once you have selected ‘plaster’. The light can be changed in all different directions via this light option.

 
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Posted by on April 7, 2012 in Uncategorized

 

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